Friendly Fire 2004 ASL Mini Tournament

Introduction

The tournament is a swiss style three round tournament, with three scenarios each round to choose from. Each of the scenarios has three balances to bid on. For more information about the bidding system and the judging, see ASL Scandinavian Open. All rules in chapter E, including the Incremental IFT table are optional, but can be used if both players agree.

If you have any questions regarding the ASL tournament, please feel free to contact Martin Svärd. If you have any questions regarding the Friendly Fire event as a whole, contact Mattias Rönnblom.

Scenarios

Round 1: Saturday 10:30 - 14:00
West Front 1944; Germans vs Commonwealth
IdNameDateBoardsTurnsROAR
RP7No QuarterJune 194411 and 24; overlay OG25G11 - C9
104Going to ChurchAugust 1944236G116 - B89
107Tettau's AttackSeptember 19441711G63 - B81
Round 2: Saturday 15:00 - 24:00
East Front 1941-1945; Germans vs. Russians
IdNameDateBoardsTurnsROAR
G1Timoshenko's AttackJuly 194110, 11 and 229G10 - R29
J24Smashing the 3rdAugust 194417 and 446.5G35 - R35
OA15Shattering the LineApril 194522 and 327G3 - R4
Round 3: Sunday 09:00 - 17:00
West Front 1945; Germans vs. Americans
IdNameDateBoardsTurnsROAR
RPII 8Riding ShotgunMars 194518, 19 and 417G9 - A8
SP26WollersheimMars 19452 and 416.5G22 - A37
PBP9Last RoundupApril 194586G9 - A11

Boards: 2, 10, 11, 17-19, 22-24, 32, 41, 43 and 44.
Overlays: OG2

Balance

Round 1

RP7 NO QUARTER
G1 Replace the 8-1 leader in the Canadian OB with a 9-1.
G2G1 + Remove one 3-4-8 in the German OB.
G3G2 + Delete one dm. MMG from the German OB.
C1 Replace one dm. MMG with a dm. HMG. in the German OB.
C2 C1 + Replace one 8-0 leader with a 8-1 leader in the German OB.
C3C2 + Remove one 2-4-8 in the Canadian OB.
105 GOING TO CHURCH
G1Add one 2-4-8 to the British OB.
G2 G1 + Add one MMG to the British OB.
G3G2 + Remove one LMG in the German OB.
B1In the German OB, replace the 8-0 with a 8-1.
B2B1 + Add six "?" to the German OB.
B3B2 + Shorten the game by ½ Turn (to 5 ½ Turns).
107 TETTEU´S ATTACK
G1Add one 3-3-8 to the British OB.
G2 G1 + Replace one 4-4-7 with one 4-3-6 in the German OB.
G3G2 + Remove one LMG in the German OB
B1In the German OB, replace the 8-1 with a 9-1.
B2 B1 + Replace one 4-3-6 with one 4-4-7 in the German OB.
B3 B2 + Replace two 4-4-7 with two 4-6-7 in the German OB.

Round 2

G1 TIMOSHENKO´S ATTACK
G1Remove one LMG from the German OB.
G2G1 + Remove one 8-0 leader to the German OB.
G3 G2 + The Russian may hold back any three squads and one leader from any group for entry on the south edge of any single board on Turn 2.
R1Add one ATR to the German OB.
R2R1 + Add one 4-6-7 to the German OB.
R3R2 + Add one 4-6-7 and one 7-0 leader to the German OB.
J24 SMASHING THE 3RD
G1Remove the German Armor Leader.
G2G1 + No German tank has APCR.
G3G2 + In the VC, change "> 100" to "> 107"
R1 Replace the German 9-1 Armor Leader to a 9-2 Armor Leader.
R2R1 + In the VC, change "> 100" to "> 93"
R3R2 + No Russian tank has APCR
OA15 SHATTERING THE LINE
G1Increase the Russian sniper to 3.
G2G1 + Delete four "?" from the German OB.
G3 G2 + Remove one 2-4-8 HS, one PSK and one SPW 250/1 HT from the German Turn 4 Reinforcements.
R1 The first German Good Order, non-pinned MMC which pass any type MC without being pinned or invoking HOB will generate a HERO.
R2R1 + In the VC, change "> 34" to "> 38".
R3R2 + Add a PSK to the German OB.

Round 3

RPII #8 RIDING SHOTGUN
G1 Replace the 9-1 leader in the American OB with a 9-2.
G2G1 + Add a DC to the American OB.
G3G2 + Remove the PsK in the German OB.
A1 Replace the 8-0 leader with a 8-1 leader in the German OB.
A2A1 + Add a PsK to the German OB.
A3 A2 + Replace four 4-3-6 squads with four 4-4-7 squads in the German OB.
SP26 WOLLERSHEIM!
G1Delete a LMG from the German OB.
G2 G1 + Replace three 6-6-6 to three 6-6-7 in the American OB.
G3G2 + Delete a PSK from the German OB.
A1Add one PSK to the German OB.
A2 A1 + Delete one 8-0 leader in the American OB.
A3A2 + Delete a 6-6-6 from the American OB.
PBP 9 LAST ROUNDUP
[see scenario card]