Errata

As of 2005-11-13, the FrF3 and FrF6 errata is included in revised scenario cards. All packs shipped after this date and all packs from Trojan Games, The Gamer's Armory and Alex Key contain the updated scenario cards.

FrF3 The Swedish Voluntary Corps

On FrF3 The Swedish Voluntary Corps, the North arrow is pointing in the wrong direction. Since this is a major problem, we have issued an updated version of the scenario. We offer all those who have purchased a copy of the Friendly Fire Pack 1 this updated scenario free of charge. If you have not yet received such an offer and are interested in having the update, contact us. We apologize for this inconvenience.

Incorrect Correct

There are very few Friendly Fire Pack 1's left in circulation which includes the above mentioned issue.

FrF6 A Hundred Rounds

Add the following SSR: Bore Sighting is NA.

FrF13 Knives to a Gunfight

The last sentence of SSR 1 should read: At the beginning of Game Turn 3 the Falling Snow (if any) stops and will not start again during the scenario. The old wording suggested the Ground Snow would go away on Game Turn 3, which was not the designer's intention.

Questions and Answers

General Questions

Q: Why do you mentioned the Vehicular MGs on some (but not all) vehicles? How does your notation work?

A: We always include enough information on the counter to allow you to uniquely identify which vehicle and optional armament to use among those available in the counter mix. We never let D1.84 come into play, so if you think you have a choice between two or more MG combinations, odds are you have not understood our notation.

If one or more MGs are mentioned on a counter in a FrF scenario, the vehicle needs to have those MGs and as few as possible other MGs given the counter mix limitations.

EX: FrF22 Wunderwaffe calls for a KV-1 M41 with a "2FP AAMG". The KV-1 M41 counter with a 4FP CMG, 2FP BMG, 2FP RMG and a 2FP AAMG should be used (since there are no KV-1 M41 counter with an AAMG but anything less than the MG combo mentioned above in the counter mix).

EX: FrF30 Bidermann's Escape calls for a T-26S M37 with "4FP CMG". In this case, the counter with a 4FP CMG and no other MG should be used, since there is such a counter in the mix.

In retrospect, we should have chosen a simpler schema.

FrF12 The Fields of Black Gold

Q: May Mopping Up (A12.153) be used to secure the 18P7 hill?

A: No. The 18P7 is considered a building for Control (A26.14) purposes only. Even though Mopping Up gains Control it also has other effects (such as revealing HIP), and thus cannot be used.

FrF20 Adolf's Amateurs

Q: What happens if a SS 4-4-7/2-3-7 is subject to Unit Replacement?

A: An unbroken SS 4-4-7 which fails a MC with > ELR (3) is turned into two broken (but not disrupted) SS 2-3-7 HS. An unbroken SS 2-3-7 suffering the same fate is broken (but not disrupted).

The MMCs are SS (A25.11), and thus have underline morale. Units with underlined morale which are assigned ELR by SSR (which is the case here) suffers Unit Replacement normally (A19.132). However, a Unit Replacement requires a lesser Class (A19.13), and since the SS 4-4-7s are Green (per SSR) they are already at the bottom of the ladder. Such Units would normally be Disrupted (A19.12), but SS units vs Russians does not Disrupt (A25.11).

FrF24 Forging Spetsnaz

Q: Why do the Russians benefit from blowing bridges?

A: On the operational level, the aim is to cut the supply for the Kwantung Army fighting in Manchuria. On the tactical level, the Russian Spetsnaz recon force aim to hamper Japanese redeployment/reinforcements by cutting the bridges, either by their destruction or by covering them by fire. The massive Russian assault is yet to come when the scenario takes place.

FrF26 A Polish Requiem

Q: The Polish FT-17C counter (and the Chapter H depiction of the same) shows a 4 FP CMG, while the vehicle listing table suggests that this vehicle has no CMG. For the purpose of this scenario, should the FT-17Cs have a CMG?

A: Yes.

FrF27 Cocktails for Molotov

Q: What does the "3x Horse" counter mean?

A: A single horse counter with three horse depictions (ie capable of carrying a squad-equivalent; A13.32).

Q: May the burning wrecks be placed on Narrow Streets?

A: No. A Narrow Street hex is not a road hex, since the "road" in that hex is not the dominant terrain (B.1).

FrF30 Bidermann's Escape

Q: I don't have a SdKfz 10/5 counter. Is the SdKfz 10/5 suppose to be a SdKfz 10/4? Which module am I missing?

A: No. Armies of Oblivion (German Vehicle Note 88.1, page H171).

FrF31 Pursuing Frank

Q: Is the 9-1 Personnel Leader suppose to be an Armor Leader?

A: No. (Please note that the M3A1 Scout Cars have a HS each, and in addition, that a Personnel Leader can influence the M3A1 Scout Cars' MGs.)

FrF32 The Hellenic Expedition

Q: What happens if the Armored Cupola suffers a STUN (D5.431) result?

A: The Armored Cupola (D9.5) is considered the equivalent of an Immobile tank, and thus the crew will Abandon (D5.4) it.

FrF34 The Jagdtiger Theory

Q:What is the base level of overlay RR13's RR hexes? Are those hexes a Sunken RR (B32.1)? Do units in these hexes count for VC purposes?

A: Level 0. Yes. No (not even if they have Crest Status), only units in Hill hexes count.